The following tables list the members exposed by Background.
Name | Description | |
---|---|---|
Background Constructor | Overloaded. Initializes a new instance of the Background class. |
Name | Description | |
---|---|---|
Bevel | Gets or sets a value that indicates whether this background will use a bevel shading effect. | |
Brush | Gets or sets a brush object that is used to fill objects. | |
Color | Gets or sets the primary Color. | |
ColorPositions | Gets or sets an the color positions used in a multi color gradient fill. This property should be used in conjunction with Colors array where each color corresponds to a color position. | |
Colors | Gets or sets an array of Color objects used in a multi color gradient fill. This property should be used in conjunction with ColorPositions where each color corresponds to a color position. | |
GlassEffect | Gets or sets a value that indicates whether a glass effect is used to fill an object. | |
GradientAngle | Gets or sets an angle at which gradients are drawn.( left to right = 0, right to left = 180 ) | |
HatchColor | Gets or sets a color hatch patterns are drawn with. | |
HatchStyle | Gets or sets a hatch pattern. | |
ImagePath | Gets or sets the path of a fill image. | |
Mode | Gets or sets the fill mode. | |
SecondaryColor | Gets or sets the secondary color. | |
ShadingEffectMode | Gets or sets a ShadingEffectMode enumeration member that indicates a shading effect to use when filling a surface. | |
Transparency | Gets or sets a value from 0 to 100 that indicates the background transparency. | |
Visible | Gets or sets a value that indicates whether this background is visible. |